インビジブル・ゲーミングラボ ゲーム体験会 2025年8月を開催しました
IGL でやっているゲーム体験会の実施報告です。今回は、ボードゲーム会でした。
This is a report on the game experience session held by IGL. This time, it was a board game session.
Implementation report of the game experience event held at IGL. This time, it was a digital game session.
2017年から DDD プロジェクトのメンバーで活動を続けている「オーディオゲームセンター」を、 CEDEC AWARDS 2025 において優秀賞に選出いただきました!
The "Audio Game Center", which has been active as a member of the DDD project since 2017, was selected for the Excellence Award at CEDEC AWARDS 2025!
We held the 15th game experience session organized by IGL. This time it was a board game session.
We held the 10th game experience session organized by IGL. This time it was a board game session.
We held the 8th game experience session organized by IGL. This time it was a board game session.
毎年開催されている視覚障害者向け総合イベント、「サイトワールド」にて、 Life With NVDA という講演で登壇の機会をいただきました。
I had the opportunity to speak at "Life With NVDA" at the annual comprehensive event for visually impaired people, "Sight World".
We held the 6th game experience session organized by IGL. This time it was a board game session.
7月13日から15日の間に行われた、 Audio Game Center 主催のハッカソンに主催・ファシリテーター・プログラマーとかとかとかとか色々全部で参加しました。
I participated in the Audio Game Center hackathon held from July 13-15 as organizer, facilitator, programmer, and various other roles.
We held the 5th game experience session organized by IGL. This time it was a digital game session.
We held the 4th game experience session organized by IGL. This time it was a board game session.
会場にて、プレゼンテーションやブースでの解説をさせていただきました。アクセシビリティにフォーカスしたブースが対外的に作られたのは初めてじゃないでしょうか!
I gave presentations at the venue and provided explanations at the booth. This was probably the first time an accessibility-focused booth was created for external audiences!
As a product development lead, I received an employee recognition award for being evaluated on speedy development.